# \[Developer plan only] BLAZEPOSE (optional)

```
https://app.posetracker.com/pose_tracker/tracking?blazepose=true
```

* **Type:** `boolean`
* **Default:** `false`
* **Plan:** Developer/Custom/Company only (typical)

When enabled, PoseTracker runs BlazePose (more landmarks) instead of the default MoveNet (17 keypoints).

***

### When to use BlazePose

Use it when you need:

* more detailed landmarks (hands/feet/torso)
* better fine-grained posture analysis

Avoid it when:

* you target low-end devices
* you need maximum FPS and battery efficiency

***

### Notes

* BlazePose may change the landmark set and downstream derived values (angles, posture rules).
* Combine with `poseBackend=wasm` if WebGL is unstable on a given device.

<figure><img src="https://2260623413-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVN2exBTzCYvSfEZLPE2d%2Fuploads%2FhfdPsdjg3oAlcGnQq0fr%2F1_IwJEj8O6ApqP4aeS3LGMPg.png?alt=media&#x26;token=acff2eaf-a56a-4ed3-ad42-19983a6b3b5f" alt=""><figcaption><p>Blazepose with posetracker</p></figcaption></figure>

<mark style="color:red;">**We cannot guarantee the proper functioning of BlazePose, especially in real-time mode on your devices. Since it’s a resource-intensive model not optimized for mobile phones.**</mark>

<mark style="color:red;">**However, it should run smoothly on iOS and web platforms.**</mark>
